DUAL VIEWPORT
Hydra Storm and RealityKit render the same scene simultaneously. Discrepancies surface instantly.
UNIVERSAL SCENE DESCRIPTOR · INSPECTION SYSTEM
The quality gate for OpenUSD
Inspect, validate, and understand 3D assets in OpenUSD.
Hydra + RealityKit renderers side by side. Apple-native.
Every 3D asset has a story.
PREFLIGHT rewrites it.
“3D assets are the language
of what’s next. You shouldn’t
need a PhD to read them.”
Preflight is a macOS tool for 3D artists, developers, and pipeline engineers who work with OpenUSD. It gives you a clear view into any 3D asset — its structure, its validity, its render fidelity — without modifying the source file.
The dual renderer setup isn’t cosmetic. Hydra Storm and RealityKit produce fundamentally different results from the same source data. Seeing both simultaneously is how you catch the problems that cost days in a production pipeline.
Non-destructive by design. Preflight uses USD’s session layer architecture to hold all inspection state — zero risk to your originals.
Hydra Storm and RealityKit render the same scene simultaneously. Discrepancies surface instantly.
Full USD compliance checking with plain-language diagnostics. Know exactly what breaks the pipeline, and why.
Session layer architecture means your originals are never touched. All inspection state lives in a separate layer.
Targeted interventions on geometry, materials, and hierarchy. Fix problems in place without round-tripping to your DCC.
Geometry statistics, material properties, texture maps, skeletal data — every detail of your scene at a glance.
Built-in MCP server lets AI agents traverse scene graphs alongside you. Diagnostics, not a chatbot bolted on.
An at-a-glance score for every asset. Tracks validation, render fidelity, and production readiness in one number.
RealityKit-powered previews system-wide. Inspect any USD file from Finder without launching the full app.
SwiftUI, RealityKit, OpenUSD. It belongs on your Mac.
Beta access is rolling. macOS users prioritized in this wave.